Interactive Art and the Machinic Unconscious
The history of technology is also the one in which culture allowed the externalization of human potentialities through instruments and machines. The emergence of computers seems to give continuity to that process of the expansion into the environment, or extra somatization of our brains and cognitive abilities. It is interesting in this study to consider that automated systems, based on the use of Artificial Intelligence, especially those used in interactive art works, can be understood as extra somatization of a special aspect of the cognitive processes: the unconscious automatism. Computational languages live at the heart of this process, understood here as part of a phenomenon of cultural complexity. The aim is to reflect on the creative role played by intelligent automatic processes, performed by interactive systems, understood as the technological possibility of realizing, in machines, complex unconscious actions, a kind of machinic gesturality, from a a machinic unconscious.